Comix Zone oozes with the spirit of the 1990s. Typically, media and art made at the midpoint of a decade (example 1995-1996) sets the gold standard for the spirit of the decade. 1990 is too much like the 80s and 1999 is too much like the mighty Ohs. Comix Zone is a key note from the SEGA™ Genesis lineup. The music, the outfit of our hero, and style sings of the 1990s grunge movement.
1995 was when video games were offline, not-monitored, and gamers could trade, sell, or lend their truely private property of a game to their friends without interference or observation from Big Sister™. Power ups were simple and achievements were personal, instead of being a public document for the various Videogamer-Corps™.
Of vexillological note, when the protagonist of the story, Sketch Turner, gets his superhero power up, a unique logo appears on his chest: it is a red semi-circle with an ×, that appears on a white shirt. The livery of our superhero is white,
black, and red. He has black tights with boots, a white shirt, and a red cape. Turner also dons sunglasses and is able to blast all baddies on the screen, with a comic zap.
When Turner is in normal mode, he is a Kung Fu master of the 1990s sort. The pants and haircut are of the Niffertastic Nineties™.
The bad guy logo also appears on the bombs in some of the abandoned ships. It is red painted face outline of a man with hat, sunglasses, and long mustache.
Comix Zone is one of the few original masterpieces with original content, rather than being an established pop-icon or a spinoff of some other established property, like the Amazing Man Spider, Mr. Bat Ma'am, or the X-Them.
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